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家園維修艇怎麼用

發布時間:2024-10-31 11:24:18

A. 請問有沒有可以用在家園2 高達版的修改器(可以修改威力的)

不用升級也可以改的,沒出1.1補丁前就有方法
好久沒玩,試一試
首先找到「persist*.lua (*代表關卡數)」,該文件應該在「Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION」這個目錄下。然後用windows的記事本或其他編輯軟體打

開這個文件。在裡面找「RUs =」這個命令,然後寫上你所希望的數值即可。
修改船隻
首先找到「persist*.lua (*代表關卡數)」,該文件應該在「Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION」這個目錄下。然後用windows的記事本或其他編輯軟體打

開這個文件。找到任何包含你船隻的命令行,比如「Hwr_Bomber」,對其進行修改。[舉例,你可以將

Bomber改成「AssulteCorvette」,那麼,再進入游戲,你原來的轟炸機(bomber)就變成了一架戰斗巡洋

艦(AssulteCorvette)。同理,你可以修改你現有的任意船隻]
兵種名稱,類型,造價,克制對象,受制於……
偵察機(Scout),戰機,350,無,所有其它作戰部隊
攔截機(Interceptor),戰機,500,所有戰機,護航艇、護衛艦、主力艦
轟炸機(Bomber),戰機,550,護衛艦、主力艦及其子系統,戰機、護航艇及克制戰機的護衛艦
炮艇(Gunship),護航艇,625,所有戰機,護航艇、護衛艦、主力艦
脈沖艇(Pulsar Gunship),護航艇,625,護航艇、護衛艦,主力艦
佈雷艇(Minelayer),護航艇,800,主力艦,護航艇、主力艦
漫步者(Mover),護航艇,200,護衛艦,魚雷艦
魚雷艦(Torpedo Frigate),護衛艦,700,護航艇、護衛艦(需升級),轟炸機、驅逐艦
炮艦(Flak Frigate),護衛艦,700,戰機,主力艦
離子艦(Ion Frigate),護衛艦,700,護衛艦、主力艦,轟炸機、驅逐艦
捕獲艦(Marine Frigate),護衛艦,700,主力艦,轟炸機、護衛艦
防禦場艦(Defense Field Frigate),護衛艦,1250,無(純防禦型艦船),轟炸機、護航艇
航空母艦(Carrier),主力艦,2000,無,轟炸機、主力艦
驅逐艦(Destroyer),主力艦,2000,護衛艦、主力艦,轟炸機、戰列艦
船塢(Shipyard),主力艦,3200,無,轟炸機、主力艦
戰列艦(Battle Cruiser),主力艦,4000,主力艦、護衛艦,轟炸機
槍塔(Gun Platform),炮台,300,戰機,護衛艦、主力艦
離子炮台(Ion Beam Platform),炮台,300,護衛艦、主力艦,戰機、護航艇

1.得到所有任務
首先找到「playercfg」文件,該文件應該在「Homeworld2\Bin\Profiles\Profile」這個目錄下。
然後用windows的記事本或其他編輯軟體打開這個文件。
在裡面找「maxmission = x」這個命令,然後將「x」替換為15,就可以得到所有任務了。
2.得到更多船隻
首先找到「persist*.lua (*代表關卡數)」,該文件應該在「Homeworld2

\Bin\Profiles\Profile\Campaign\ASCENSION」這個目錄下。
然後用windows的記事本或其他編輯軟體打開這個文件。
加入以下參數:

{
tactic = 1,
type = Hgn_Destroyer,
subsystems = {家園2
{
index = 0,
name = HGN_DES_ENGINE,
},家園2
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = ,
teamColourHandle = 17,
hotkey = 67108928,
},
at the end before
},
},
},
RUs = xxx,
}
(這樣你就得到一艘驅逐艦,當然你還可以更換名字得到其他船隻,或者多重復制,以得到更多的相同船

只…… )

這是我的游戲記錄中的一個[persist9.lua]
PersistantData = {
Research = {
[1] = {
name = "InstaAdvancedFrigateTech",
progress = 1,
},
[2] = {
name = "SensorsDowngrade1",
progress = 1,
},
[3] = {
name = "SensorsDowngrade2",
progress = 1,
},
[4] = {
name = "SensorsDowngrade3",
progress = 1,
},
[5] = {
name = "",
progress = 1,
},
[6] = {
name = "",
progress = 1,
},
[7] = {
name = "SensorsBackToNormal1",
progress = 1,
},
[8] = {
name = "SensorsBackToNormal2",
progress = 1,
},
[9] = {
name = "SensorsBackToNormal3",
progress = 1,
},
[10] = {
name = "InterceptorMAXSPEEDUpgrade1",
progress = 1,
},
[11] = {
name = "AttackBomberMAXSPEEDUpgrade1",
progress = 1,
},
[12] = {
name = "",
progress = 1,
},
[13] = {
name = "",
progress = 1,
},
[14] = {
name = "MothershipHealthUpgrade1",
progress = 1,
},
[15] = {
name = "RepairAbility",
progress = 1,
},
[16] = {
name = "MothershipMAXSPEEDUpgrade1",
progress = 1,
},
[17] = {
name = "GunTurretHealthUpgrade1",
progress = 1,
},
[18] = {
name = "AttackBomberImprovedBombs",
progress = 1,
},
[19] = {
name = "InterceptorMAXSPEEDUpgrade2",
progress = 1,
},
[20] = {
name = "AttackBomberMAXSPEEDUpgrade2",
progress = 1,
},
[21] = {
name = "PlatformIonWeapons",
progress = 1,
},
[22] = {
name = "",
progress = 1,
},
[23] = {
name = "IonTurretHealthUpgrade1",
progress = 1,
},
[24] = {
name = "GunTurretHealthUpgrade2",
progress = 1,
},
[25] = {
name = "IonTurretHealthUpgrade2",
progress = 1,
},
[26] = {
name = "ImprovedTorpedo",
progress = 1,
},
[27] = {
name = "TorpedoFrigateHealthUpgrade1",
progress = 1,
},
[28] = {
name = "AssaultFrigateHealthUpgrade1",
progress = 1,
},
[29] = {
name = "",
progress = 1,
},
[30] = {
name = "",
progress = 1,
},
[31] = {
name = "",
progress = 1,
},
[32] = {
name = "",
progress = 1,
},
[33] = {
name = "AssaultCorvetteHealthUpgrade1",
progress = 1,
},
[34] = {
name = "",
progress = 1,
},
[35] = {
name = "PulsarCorvetteHealthUpgrade1",
progress = 1,
},
[36] = {
name = "",
progress = 1,
},
[37] = {
name = "GraviticAttractionMines",
progress = 1,
},
[38] = {
name = "CarrierHealthUpgrade1",
progress = 1,
},
[39] = {
name = "CarrierMAXSPEEDUpgrade1",
progress = 1,
},
[40] = {
name = "ScoutPingAbility",
progress = 1,
},
[41] = {
name = "SensDisProbe",
progress = 1,
},
[42] = {
name = "AssaultCorvetteHealthUpgrade2",
progress = 1,
},
[43] = {
name = "",
progress = 1,
},
[44] = {
name = "PulsarCorvetteHealthUpgrade2",
progress = 1,
},
[45] = {
name = "",
progress = 1,
},
[46] = {
name = "DamageMoverTech",
progress = 1,
},
[47] = {
name = "MothershipHealthUpgrade2",
progress = 1,
},
[48] = {
name = "MothershipMAXSPEEDUpgrade2",
progress = 1,
},
[49] = {
name = "MothershipBUILDSPEEDUpgrade1",
progress = 1,
},
[50] = {
name = "CarrierHealthUpgrade2",
progress = 1,
},
[51] = {
name = "CarrierMAXSPEEDUpgrade2",
progress = 1,
},
[52] = {
name = "CarrierBUILDSPEEDUpgrade1",
progress = 1,
},
[53] = {
name = "",
progress = 1,
},
[54] = {
name = "DestroyerTech",
progress = 1,
},
[55] = {
name = "ScoutEMPAbility",
progress = 1,
},
[56] = {
name = "TorpedoFrigateHealthUpgrade2",
progress = 1,
},
[57] = {
name = "",
progress = 1,
},
[58] = {
name = "AssaultFrigateHealthUpgrade2",
progress = 1,
},
[59] = {
name = "",
progress = 1,
},
[60] = {
name = "DefenseFieldFrigateShield",
progress = 1,
},
[61] = {
name = "DestroyerHealthUpgrade1",
progress = 1,
},
[62] = {
name = "DestroyerMAXSPEEDUpgrade1",
progress = 1,
},
[63] = {
name = "ECMProbe",
progress = 1,
},
},
TeamColours = {
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
1,
0,
0.00000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.90000,
0.90000,
0.90000,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0,
0.92500,
0.52100,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0,
0.92500,
0.52100,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.92100,
0.75000,
0.41900,
},
badgeTexName = "DATA:Badges/Vaygr.tga",
baseColour = {
0.90000,
0.90000,
0.90000,
},
stripeColour = {
0.10000,
0.10000,
0.10000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Soban.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
0,
0,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Soban.tga",
baseColour = {
0,
0,
0,
},
stripeColour = {
1,
1,
1,
},
},
{
trailColour = {
0.50000,
0.50000,
0.50000,
},
badgeTexName = "DATA:Badges/Relic.tga",
baseColour = {
0.50000,
0.50000,
0.50000,
},
stripeColour = {
0.70000,
0.70000,
0.60000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,
},
badgeTexName = "DATA:Badges/Hiigaran.tga",
baseColour = {
0.36500,
0.55300,
0.66700,
},
stripeColour = {
0.80000,
0.80000,
0.80000,
},
},
{
trailColour = {
0.36500,
0.55300,
0.66700,

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